While the hero's myth is claimed to be a commonly used archetype in in story-telling. I feel that is slightly exaggerated. I am not really a huge fan of movies, from what I can remember of the ones I watched growing up, it does not seem like that commonly used of an archetype.
The hero's myth is something I often seen done in the Role Playing games(RPG) genre. Many times the protagonist begins the story as an ordinary villager. A series of events forces a hero to take on a journey, even if they aren't prepared for it or don't want to be involved in it. The stories of these games often end with the protagonist defeating a great source of evil and being honored as a hero because of that victory.
An example I can think of includes a game known as Golden Sun. In it, the protagonist Isaac and his friend Garret being the game living a normal life, at least in sense to the rest of the village where elemental powers are normal to them. Early on in the game they are tasked to retrieve valuable stones stolen from deep within the sacrum hidden in the village, since in the wrong hands the power from these stones could destroy the world. Garret has so much hesitation about the role is given that he leaves it to Issac whether to accept or decline the task. This all reminds me greatly of departure in a hero's myth as we discussed in class.
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